X-Arena
X-Arena was built in six days for the raylib 6.x Game Jam, written in C3.
It’s a wave-based arena shooter where enemies swarm in from all sides of a hexagonal arena.
The game revolves around perks: defeated enemies drop orbs, and collecting them unlocks a random perk. You can carry up to six at a time, then new perks replace old ones.
I also took this opportunity to experiment with and learn the C3 programming language. Probably not the smartest choice for a game jam, but I’m pretty happy with how it turned out.